I Finally Worked Out Human-on-Human Throatlifts with Nano Pro

It took all of January, cost me over $300 in compute units – on top of my 60,000-unit monthly allotment – and over 1,000 test renders on Krea, but I finally did it, and part of the process involved having to learn how to think like a cinematographer instead of a fetishist.

I also now have full control over my protagonists’ physique, breast size, and foot structure.

That said, here are a couple of test renders: