Personal
I was born in 1971. I’ve been married since 1994. I make my living as a customer service rep. My wife is permanently disabled. We are child-free by choice.
Fetish
I’m a fantasy death fetishist. That means I enjoy watching consenting adults role-play fantasy death scenes in staged productions. Whether in photos… videos… movies or TV shows… if it’s well-produced, I’m interested. I also enjoy fetish-themed artwork.
My fetish dates back to my youth. Thanks to relatively liberal parents and a neighborhood friend’s mom, I saw a lot of Horror movies by the time I was thirteen, starting with The Exorcist at age ten. By fifteen, I was bored with their formulaic plots, especially slasher flicks. They stopped being scary, so I started watching them just to see how many different ways filmmakers could come up with to kill off a bunch of stupid teens. In other words, like most Horror fans today, I started rooting for the villains.
I joined the internet shortly after it went public in 1994. Four years later, I found a long-since-defunct website called Necrobabes and learned I’m not the only one who likes watching people play dead. I’ve been a highly active member of the death fetish community ever since.
My 3D Art
By 2004, I started feeling an irresistible need to produce my own fetish-themed content. Unfortunately, fetish videos are prohibitively expensive to finance, and I don’t know to draw anything more complex than stick figures. In 2006, I learned about a free app called Daz Studio and gave it a whirl. I created my first digital comic in 3D in 2009, after overcoming a surprisingly steep learning curve.
My work generally involves home invasions and career women in peril. My antagonists are always serial killers or Hitmen who are fully clothed, usually masked, and never have carnal knowledge of their prey. Think of your average spy drama, or Michael Myers from the Halloween franchise, and you’ve got a solid idea of my kind of subject matter.
My AI Art
Say what you will about AI, it’s not going anywhere. I didn’t know it was a thing until March 2023, and shunned it almost immediately. I spent the rest of that year learning everything I could about it, so I could better defend my position, and wound up adding it to my own toolkit after all.
Ethical issues aside, it’s an incredibly powerful tool that even a lot of professional artists have embraced. And for artists like myself, who share a strong preference for photorealism, the tech is a godsend for situations where physically-based render engines like Iray and Octane won’t suffice. Nevertheless, I’ve given my AI art its own section because I understand that it remains a highly divisive medium.
Today, I use AI to enhance my Daz renders, and to produce images that are impossible to create with Daz. I’ve also categorized them accordingly. Unfortunately, the generative nature of AI precludes it from being used to create long-form comics where consistent character details are required. Therefore, all of my AI work is limited to one-offs and single-page comics.
My Hangings
I grew tired of traditional gallows and drop-style hangings years ago – I think they’re terribly cliche. I much prefer lasso-style lift-up hangings wherein protagonists are snared with a thin ligature by an unseen killer lurking in an elevated position above, and lifted off the ground where they last stepped. That type of hanging offers so many more creative possibilities for scenarios and environments, not to mention the added benefit of imagining protagonists struggle in vain to free themselves.
Hardware
My workstation is a custom-built PC running Windows 11 with an AMD Ryzen 9 5900X and nVidia RTX 3090.
Software
My toolkit includes Daz Studio, Affinity Photo, Paintshop Pro, and Comic Life.